![]() There isn’t much of a story here, and once the setup is out of the way, the gameplay experience takes over. Surviving the Aftermath doles out tiny bits and pieces of lore and backstory for its world, but it is by no means something the game focuses on. ![]() In this mess, it falls to you to establish a small colony of survivors and make sure that you not only survive, but eventually, with the right management, grow, expand, and maybe, just maybe, thrive. The hubris of mankind has brought about the end of the world, and what’s left is dealing with a smorgasbord of apocalyptic cataclysms- nuclear fallouts, fire raining down from the sky, disease, deadly winter storms, bandits and survivors at each other’s throats, you name it. City building and management simulators set in the post-apocalypse aren’t all that common, with a few notable exceptions, but building on the foundations laid down by its spiritual predecessor Surviving Mars, Surviving the Aftermath is one that should probably go down as one of the better experiences in this very limited group. With Surviving the Aftermath, developer Iceflake Studios has attempted to tackle that setting in a manner that we haven’t seen all too often. The post-apocalypse has always been a popular genre in entertainment media, and video games aren’t exempt from that either. A lot of the main story gameplay in Surviving the Aftermath is waiting for the next stage of building the Doomsday Bunker to happen without knowing when it might occur.There’s something about the idea of the end of the world and subsequent desperate attempts at surviving what comes next that has enamoured creative minds for quite some time. The instructions are extremely lacking and there's no indication as to how much research of each type is needed to progress. About halfway through the questline, players will need to start converting Specialists to Engineers and establishing Outposts for the Doomsday Bunker. The tutorial messages and available tips are vague and don't explain some of the more basic mechanics, especially when it comes to the main story. ![]() The major issue with Surviving the Aftermath is the lack of instruction in just about every area of the game. Like Surviving Mars , advanced farms, homes, and resource gathering become essential for survival. Colonist death is unavoidable along the way, but taking safety precautions leads to significantly fewer lives lost. Early in the game, players will likely be underprepared for catastrophes, but as long as a few colonists endure, the colony will go on. There are a variety of disasters that can mean the end of civilization if players don't properly prepare for them. The colony faces intense odds as they try to build their homes during heat waves, pandemics, nuclear fallouts, and deadly winter storms. This final structure will protect a colony from almost every type of catastrophe in the game except for winter.Ĭatastrophes are the greatest challenge in Surviving the Aftermath. Story missions become available relatively early on in the game, around day 20, and then the colony begins working towards creating a Doomsday Bunker. Throughout the game, there will be a variety of decisions to make, like which wanderers to let in, who to trade with, and whether players should pay off or fight incoming bandits. Unfortunately, most of these decisions have a small, almost inconsequential effect on survival rates, but the bigger decisions come during the main questline. In order to complete the story in Surviving the Aftermath, survivors need to stock up on resources and finish research tasks to unlock more advanced building options. Related: Sphere - Flying Cities Preview: An Engaging City Building Hybrid Players can continue to recruit Specialists while they expand their colony, and they become vital to completing the main story quests later in the game. Specialists have a specific area they excel in, such as Scavenger or Fighter. Specialists can travel the world map, complete missions, and scout new areas for expansion, trade, or resource gathering. Players will start Surviving the Aftermath with a few free structures, the ability to recruit colonists, and two Specialists.
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